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Generalized Topological Simplification of Scalar Fields on Surfaces
1CNRS, Telecom ParisTech, France. tierny@telecom-paristech.fr
IEEE Transactions on Visualization and Computer Graphics
|September 11, 2015
Summary
This study introduces a new algorithm for simplifying scalar fields on surfaces, reducing topological noise while preserving data accuracy. The method is fast, robust, and broadly applicable in areas like geometry processing and scalar field design.
Area of Science:
- Computational geometry
- Computer graphics
- Applied mathematics
Background:
- Scalar fields on surfaces often contain topological noise from numerical inaccuracies.
- Simplifying these fields is crucial for applications like geometry processing and data analysis.
- Existing methods may be restrictive in feature selection or removal strategies.
Purpose of the Study:
- To develop a general and robust algorithm for topological simplification of scalar fields on surfaces.
- To ensure simplified fields retain data fidelity and have controlled critical points.
- To provide a method that is efficient, easy to implement, and broadly applicable.
Main Methods:
- A combinatorial algorithm based on iterative reconstruction of sub- and sur-level sets.
- The algorithm allows arbitrary removal of critical points and is independent of feature selection strategies.
- Handles triangulated surfaces with or without boundaries, robust to multi-saddles.
Main Results:
- The algorithm provably simplifies scalar fields, guaranteeing a small distance to the original data.
- Achieves convergence in typically 2-5 iterations, with practical O(n log n) time performance.
- Demonstrates robustness and efficiency in extensive experiments, eliminating numerical noise.
Conclusions:
- The presented algorithm offers a general, efficient, and robust solution for topological simplification of scalar fields.
- Enables arbitrary topological pruning and noise removal without threshold parameters, useful for scalar field design and certified geometry processing.
- The method is simple to implement and validated for speed and accuracy, with a provided C++ implementation.
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