Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

Absolute Motion Analysis- General Plane Motion01:24

Absolute Motion Analysis- General Plane Motion

706
Visualize a drone, with its propellers spinning rapidly, hovering mid-air. The fascinating movements and operations of this drone can be comprehended by applying the principle of general plane motion.
As the drone's propellers rotate, an upward force is generated that counteracts the force of gravity, enabling the drone to lift off from the ground. This initial movement of the drone is along a straight path, representing a form of translational motion. In this phase, every point on the...
706
Relative Motion Analysis using Rotating Axes01:25

Relative Motion Analysis using Rotating Axes

1.1K
Consider a component AB undergoing a linear motion. Along with a linear motion, point B also rotates around point A. To comprehend this complex movement, position vectors for both points A and B are established using a stationary reference frame.
However, to express the relative position of point B relative to point A, an additional frame of reference, denoted as x'y', is necessary. This additional frame not only translates but also rotates relative to the fixed frame, making it...
1.1K
Relative Motion Analysis using Rotating Axes-Problem Solving01:29

Relative Motion Analysis using Rotating Axes-Problem Solving

844
Consider a crane whose telescopic boom rotates with an angular velocity of 0.04 rad/s and angular acceleration of 0.02 rad/s2. Along with the rotation, the boom also extends linearly with a uniform speed of 5 m/s. The extension of the boom is measured at point D, which is measured with respect to the fixed point C on the other end of the boom. For the given instant, the distance between points C and D is 60 meters.
Here, in order to determine the magnitude of velocity and acceleration for point...
844
Relative Motion Analysis using Rotating Axes - Acceleration01:22

Relative Motion Analysis using Rotating Axes - Acceleration

1.0K
Consider a component AB undergoing a linear motion. Along with a linear motion, point B also rotates around point A. To comprehend this complex movement, position vectors for both points A and B are established using a stationary reference frame. The absolute velocity of point B is determined by adding the absolute velocity of point A, the relative velocity of point B in the rotating frame, and the effects caused by the angular velocity within the rotating frame.
Time differentiation is...
1.0K
Relative Motion Analysis - Acceleration01:10

Relative Motion Analysis - Acceleration

1.0K
A slider-crank mechanism converts rotational motion from the crank into linear motion of the slider or vice versa. This mechanism consists of three main parts: the crank, the connecting rod, and the slider. The movement of the slider-crank is an example of general plane motion as the fluctuating angle between the crank and the connecting rod. Consider a segment AB where point A is at the end of the slider and point B is on the diametrically opposite end to point A, on a crack. The variance in...
1.0K
Relative Motion Analysis - Velocity01:24

Relative Motion Analysis - Velocity

936
A stroke engine has a slider-crank mechanism that converts rotational motion from the crank into linear motion of the slider or vice versa. This mechanism consists of three main parts: the crank, the connecting rod, and the slider.
When an external force is exerted, it sets the crank into a rotational movement. This, in turn, instigates the motion of the connecting rod, leading to what is referred to as a general plane motion. This process involves two key points - point A on the connecting rod...
936

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

Enhancing Underwater Light Field Images via Global Geometry-Aware Diffusion Process.

IEEE transactions on image processing : a publication of the IEEE Signal Processing Society·2026
Same author

SuperCarver: Texture-Consistent 3D Geometry Super-Resolution for High-Fidelity Surface Detail Generation.

IEEE transactions on visualization and computer graphics·2026
Same author

RAW-CLIP Fusion: Unleashing Semantic-Aware Denoising for Sensor-Agnostic Low-Light Imaging.

IEEE transactions on image processing : a publication of the IEEE Signal Processing Society·2026
Same author

DecoRec: Decomposed 3D Scene Reconstruction From Single-View Images via Object-Level Diffusion.

IEEE transactions on visualization and computer graphics·2026
Same author

Autonomous closed-loop framework for reproducible perovskite solar cells.

Nature·2026
Same author

FD-SCU: Frequency Decomposition-Based Spectrum Collaborative Upsampling for Point Cloud Color Attribute.

IEEE transactions on image processing : a publication of the IEEE Signal Processing Society·2026
Same journal

MesoSplats: Texture Synthesis with Gaussian Splatting.

IEEE transactions on visualization and computer graphics·2026
Same journal

GLLA: A Unified Force-Directed Graph Layout Framework Supporting Local Adjustments.

IEEE transactions on visualization and computer graphics·2026
Same journal

Multi-Perception Crowd: Learning to combine entity and implicit perception for diverse crowd simulation.

IEEE transactions on visualization and computer graphics·2026
Same journal

Hiding in Plain Sight: Camouflaging Real-world Objects.

IEEE transactions on visualization and computer graphics·2026
Same journal

RTF2Mesh: Restricted Tangent Face Based Mesh Compression With Neural Displacement Fields.

IEEE transactions on visualization and computer graphics·2026
Same journal

Practical Occluder Generation for Mobile Games.

IEEE transactions on visualization and computer graphics·2026
See all related articles

Related Experiment Video

Updated: Apr 4, 2026

Subject-specific Musculoskeletal Model for Studying Bone Strain During Dynamic Motion
09:32

Subject-specific Musculoskeletal Model for Studying Bone Strain During Dynamic Motion

Published on: April 11, 2018

10.4K

Human Motion Capture Data Tailored Transform Coding.

Junhui Hou, Lap-Pui Chau, Nadia Magnenat-Thalmann

    IEEE Transactions on Visualization and Computer Graphics
    |September 11, 2015
    PubMed
    Summary
    This summary is machine-generated.

    This study introduces a new compression method specifically for human motion capture (mocap) data. The novel algorithm significantly improves compression performance and speed compared to existing techniques.

    More Related Videos

    Sit-to-stand-and-walk from 120% Knee Height: A Novel Approach to Assess Dynamic Postural Control Independent of Lead-limb
    08:24

    Sit-to-stand-and-walk from 120% Knee Height: A Novel Approach to Assess Dynamic Postural Control Independent of Lead-limb

    Published on: August 30, 2016

    10.8K
    Estimation of Contact Regions Between Hands and Objects During Human Multi-Digit Grasping
    09:41

    Estimation of Contact Regions Between Hands and Objects During Human Multi-Digit Grasping

    Published on: April 21, 2023

    2.4K

    Related Experiment Videos

    Last Updated: Apr 4, 2026

    Subject-specific Musculoskeletal Model for Studying Bone Strain During Dynamic Motion
    09:32

    Subject-specific Musculoskeletal Model for Studying Bone Strain During Dynamic Motion

    Published on: April 11, 2018

    10.4K
    Sit-to-stand-and-walk from 120% Knee Height: A Novel Approach to Assess Dynamic Postural Control Independent of Lead-limb
    08:24

    Sit-to-stand-and-walk from 120% Knee Height: A Novel Approach to Assess Dynamic Postural Control Independent of Lead-limb

    Published on: August 30, 2016

    10.8K
    Estimation of Contact Regions Between Hands and Objects During Human Multi-Digit Grasping
    09:41

    Estimation of Contact Regions Between Hands and Objects During Human Multi-Digit Grasping

    Published on: April 21, 2023

    2.4K

    Area of Science:

    • Computer Graphics
    • Data Compression
    • Human-Computer Interaction

    Background:

    • Human motion capture (mocap) data digitalization is crucial for various applications.
    • Increasing mocap data volume necessitates efficient compression for storage and transmission.
    • Existing compression methods for images/videos are suboptimal for unique mocap data characteristics.

    Purpose of the Study:

    • To develop a novel, mocap-tailored transform coding algorithm.
    • To address the limitations of applying generic compression techniques to mocap data.
    • To achieve superior compression performance and speed for mocap sequences.

    Main Methods:

    • Segmenting mocap sequences into 2D matrix representations.
    • Computing data-dependent orthogonal bases for frequency domain transformation.
    • Utilizing entropy coding of quantized coefficients and bases for compression.

    Main Results:

    • The proposed algorithm significantly outperforms state-of-the-art methods.
    • Demonstrated superior compression performance and speed.
    • Low computational cost and ease of extension to mocap databases.

    Conclusions:

    • The novel transform coding algorithm is effective for mocap data compression.
    • The method offers significant advantages over existing compression techniques.
    • It requires no training or complex parameter tuning, simplifying implementation.