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Strategy improvement for concurrent reachability and turn-based stochastic safety games
Krishnendu Chatterjee1, Luca de Alfaro2, Thomas A Henzinger1
1IST Austria (Institute of Science and Technology Austria), Austria.
This study proves memoryless epsilon-optimal strategies exist for concurrent reachability games. New algorithms for concurrent reachability and turn-based safety games are presented, improving convergence to game values.
Area of Science:
- Game theory
- Theoretical computer science
- Algorithmic game theory
Background:
- Concurrent games involve simultaneous player moves determining state transitions.
- Key objectives include safety (staying in states) and reachability (reaching states).
- Existing proofs for memoryless optimal strategies in concurrent games can be complex.
Purpose of the Study:
- To present a simpler, combinatorial proof for the existence of memoryless epsilon-optimal strategies in concurrent reachability games.
- To introduce a strategy-improvement algorithm for concurrent games with reachability objectives.
- To develop a strategy-improvement algorithm for turn-based stochastic games with safety objectives.
Main Methods:
- A novel, elementary, and combinatorial proof technique for strategy existence.
- Development and application of strategy-improvement (policy-iteration) algorithms.
- Analysis of strategy sequences for monotonic convergence to game values.
Main Results:
- A simplified proof demonstrates the existence of memoryless epsilon-optimal strategies for concurrent reachability games.
- A new strategy-improvement algorithm is proposed for concurrent reachability games.
- A strategy-improvement algorithm is presented for turn-based stochastic games with safety objectives.
Conclusions:
- The study provides elementary proofs and efficient algorithms for solving concurrent and turn-based stochastic games.
- Algorithms guarantee monotonic convergence of player-1 winning probabilities to the game's value.
- Findings contribute to the understanding and computational solution of complex game-theoretic problems.
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