An Implementation of the Smooth Particle Mesh Ewald Method on GPU Hardware.

M J Harvey1, G De Fabritiis1

  • 1High Performance Computing Service, Information and Communications Technologies, Imperial College London, South Kensington, London, SW7 2AZ, United Kingdom and Computational Biochemistry and Biophysics Lab (GRIB-IMIM), Universitat Pompeu Fabra, Barcelona Biomedical Research Park (PRBB), C/ Doctor Aiguader 88, 08003 Barcelona, Spain.

Summary

We optimized the smooth particle mesh Ewald summation method for Nvidia graphical processing units (GPUs). This GPU implementation achieves high simulation rates and accuracy for molecular dynamics, comparable to CPU methods.

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