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A Virtual Reality Game for Chronic Pain Management: A Randomized, Controlled Clinical Study
Weina Jin1, Amber Choo1, Diane Gromala1
1School of Interactive Arts and Technology, Simon Fraser University.
Studies in Health Technology and Informatics
|April 6, 2016
Summary
Virtual Reality (VR) games show promise for managing chronic pain. A new VR game, Cryoslide, effectively reduced pain intensity in patients during short-term symptom spikes, offering a novel analgesic intervention.
Area of Science:
- Pain Management
- Virtual Reality (VR) Applications
- Clinical Research
Background:
- Virtual Reality (VR) has demonstrated efficacy in reducing acute pain.
- Research on VR's impact on chronic pain is limited and in early stages.
- Chronic pain affects a significant population, necessitating innovative treatment strategies.
Purpose of the Study:
- To investigate the analgesic effects of a novel VR game, Cryoslide, on patients with chronic pain.
- To assess the efficacy of Cryoslide as a potential intervention in a clinical setting.
- To evaluate the reduction in perceived pain intensity using VR technology.
Main Methods:
- A randomized, controlled crossover clinical study was conducted.
- Twenty patients diagnosed with chronic pain participated in the study.
- Cryoslide, a VR game, was used as the intervention, with comparisons to baseline and a control group.
Main Results:
- Cryoslide significantly reduced perceived pain intensity in chronic pain patients.
- The VR intervention demonstrated a greater analgesic effect compared to the baseline.
- Cryoslide showed a significant reduction in pain compared to the control group.
Conclusions:
- Cryoslide can be effectively utilized as an analgesic intervention for chronic pain management.
- The VR game offers a viable method to lessen pain intensity during acute symptom exacerbations.
- This study supports the potential of VR applications in managing chronic pain conditions.

