Multi-input and Multi-variable systems
Automatic Processing and Automatic Social Behavior
Behavior Modification
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Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
Published on: December 16, 2010
Ah Reum Kang1, Seong Hoon Jeong2, Aziz Mohaisen1
1Department of Computer Science and Engineering, State University of New York at Buffalo, White Road, Buffalo, NY USA.
This study introduces a novel method to detect game bots in massively multiplayer online role playing games (MMORPGs) by analyzing user behavior. The proposed approach achieved a 96.06% detection accuracy for banned accounts, combating illicit activities like gold farming.
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