Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

Reinforcement01:23

Reinforcement

1.1K
Positive and negative reinforcement are key concepts in operant conditioning, a learning process where the consequences of a behavior affect the likelihood of that behavior being repeated.
Positive reinforcement occurs when a behavior is followed by the presentation of a rewarding stimulus, increasing the frequency of that behavior. For example:
1.1K
Observational Learning01:12

Observational Learning

1.1K
Albert Bandura's observational learning, also known as imitation or modeling, occurs when a person observes and imitates another's behavior. It is a quicker process than operant conditioning. A well-known example is the Bobo doll study, where children who saw an adult acting aggressively towards the doll were more likely to act aggressively when left alone, compared to those who observed a nonaggressive adult. Many psychologists view observational learning as a form of latent learning...
1.1K
Reinforcement Schedules01:24

Reinforcement Schedules

653
Positive reinforcement is a powerful method for teaching new behaviors to both animals and humans. B.F. Skinner demonstrated this with his experiments using rats in a Skinner box. When a rat pressed a lever, it received a food pellet. This immediate reward encouraged the rat to repeat the behavior. This method, where a reward follows every instance of the behavior, is known as continuous reinforcement. It is highly effective for establishing new behaviors quickly.
Once a behavior is learned,...
653
Collisions in Multiple Dimensions: Problem Solving01:06

Collisions in Multiple Dimensions: Problem Solving

5.6K
In multiple dimensions, the conservation of momentum applies in each direction independently. Hence, to solve collisions in multiple dimensions, we should write down the momentum conservation in each direction separately. To help understand collisions in multiple dimensions, consider an example.
A small car of mass 1,200 kg traveling east at 60 km/h collides at an intersection with a truck of mass 3,000 kg traveling due north at 40 km/h. The two vehicles are locked together. What is the...
5.6K
Social Facilitation01:04

Social Facilitation

36.7K
Not all intergroup interactions lead to negative outcomes. Sometimes, being in a group situation can improve performance. Social facilitation occurs when an individual performs better when an audience is watching than when the individual performs the behavior alone. This typically occurs when people are performing a task for which they are skilled.
36.7K
Associative Learning01:27

Associative Learning

1.7K
Associative learning is a fundamental concept in behavioral psychology, wherein a connection is established between two stimuli or events, leading to a learned response. This process is critical in understanding how behaviors are acquired and modified. Conditioning, the mechanism through which associations are formed, can be divided into two main types: classical conditioning and operant conditioning, each elucidating different aspects of associative learning.
Classical conditioning, also known...
1.7K

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

Comparing energy consumption and accuracy in text classification inference.

Scientific reports·2026
Same author

Applying the matching law as micro-foundation of social phenomena.

Social science research·2018
Same journal

Analysis of strength degradation of coal and rock masses and stability of mined areas under long term immersion environment.

PloS one·2026
Same journal

Biogenic Silver-Selenium nanocomposite with anticancer activity and potent efficacy against vancomycin-resistant Staphylococcus aureus.

PloS one·2026
Same journal

Preparation and physicochemical characterization of a biodegradable chitosan/carboxymethyl cellulose hydrogel synthesized in NaOH/urea medium.

PloS one·2026
Same journal

Action-guilt, survivor-guilt, and depression in combat-related PTSD.

PloS one·2026
Same journal

Explainable machine learning for predicting activities of daily living at discharge in stroke patients: A retrospective study using SHAP interpretability.

PloS one·2026
Same journal

Deep learning based two-way feature depiction model for brain tumor detection.

PloS one·2026
See all related articles

Related Experiment Video

Updated: Mar 12, 2026

Peering into the Dynamics of Social Interactions: Measuring Play Fighting in Rats
15:01

Peering into the Dynamics of Social Interactions: Measuring Play Fighting in Rats

Published on: January 18, 2013

16.0K

Melioration Learning in Two-Person Games.

Johannes Zschache1

  • 1Institute of Sociology, Leipzig University, Leipzig, Germany.

Plos One
|November 17, 2016
PubMed
Summary
This summary is machine-generated.

Melioration learning, a reinforcement learning model, predicts game outcomes. Simulations suggest convergence to Nash equilibrium, or mixed equilibrium if no pure one exists, though some games remain unstable.

More Related Videos

The HoneyComb Paradigm for Research on Collective Human Behavior
06:48

The HoneyComb Paradigm for Research on Collective Human Behavior

Published on: January 19, 2019

9.9K
WheelCon: A Wheel Control-Based Gaming Platform for Studying Human Sensorimotor Control
08:18

WheelCon: A Wheel Control-Based Gaming Platform for Studying Human Sensorimotor Control

Published on: August 15, 2020

5.5K

Related Experiment Videos

Last Updated: Mar 12, 2026

Peering into the Dynamics of Social Interactions: Measuring Play Fighting in Rats
15:01

Peering into the Dynamics of Social Interactions: Measuring Play Fighting in Rats

Published on: January 18, 2013

16.0K
The HoneyComb Paradigm for Research on Collective Human Behavior
06:48

The HoneyComb Paradigm for Research on Collective Human Behavior

Published on: January 19, 2019

9.9K
WheelCon: A Wheel Control-Based Gaming Platform for Studying Human Sensorimotor Control
08:18

WheelCon: A Wheel Control-Based Gaming Platform for Studying Human Sensorimotor Control

Published on: August 15, 2020

5.5K

Area of Science:

  • Decision Sciences
  • Game Theory
  • Artificial Intelligence

Background:

  • Reinforcement learning models human behavior in decision-making.
  • Melioration learning is an empirically supported reinforcement learning model.
  • Repeatedly played games are a key area for studying strategic interaction.

Purpose of the Study:

  • To derive predictions for two-person games using the melioration learning model.
  • To investigate the convergence properties of melioration learning in game theory.
  • To compare model predictions with Nash equilibrium concepts.

Main Methods:

  • Computer simulations were employed to model game interactions.
  • The melioration learning model was applied to analyze repeatedly played two-person games.
  • Simulation results were analyzed for convergence patterns.

Main Results:

  • Simulations indicate a tendency towards pure Nash equilibrium in many games.
  • When pure equilibria are absent, outcomes approximate mixed Nash equilibrium predictions.
  • Certain game structures did not yield a stable state in the simulations.

Conclusions:

  • Melioration learning provides a viable framework for predicting behavior in strategic interactions.
  • The model's predictions align with Nash equilibrium concepts under specific conditions.
  • Further research is needed to understand unstable outcomes in certain game types.