Related Experiment Video
Updated: Mar 9, 2026

Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
Published on: December 16, 2010
Action Video Game Playing Is Reflected In Enhanced Visuomotor Performance and Increased Corticospinal Excitability
Olivier Morin-Moncet1, Jean-Marc Therrien-Blanchet1, Marie C Ferland1
1Department of Psychology, Université de Montréal, Montréal, Canada.
Abstract:
Action video game playing is associated with improved visuomotor performance; however, the underlying neural mechanisms associated with this increased performance are not well understood. Using the Serial Reaction Time Task in conjunction with Transcranial Magnetic Stimulation, we investigated if improved visuomotor performance displayed in action video game players (actionVGPs) was associated with increased corticospinal plasticity in primary motor cortex (M1) compared to non-video game players (nonVGPs). Further, we assessed if actionVGPs and nonVGPs displayed differences in procedural motor learning as measured by the SRTT. We found that at the behavioral level, both the actionVGPs and nonVGPs showed evidence of procedural learning with no significant difference between groups. However, the actionVGPs displayed higher visuomotor performance as evidenced by faster reaction times in the SRTT. This observed enhancement in visuomotor performance amongst actionVGPs was associated with increased corticospinal plasticity in M1, as measured by corticospinal excitability changes pre- and post- SRTT and corticospinal excitability at rest before motor practice. Our results show that aVGPs, who are known to have better performance on visual and motor tasks, also display increased corticospinal excitability after completing a novel visuomotor task.
Related Concept Videos
Social Facilitation
Muscle Coordination and Action
Agonists
Agonist muscles, often called prime movers, are the primary muscles responsible for producing a specific movement....

