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Effects of the Skills4Genius sports-based training program in creative behavior
Sara Santos1, Sergio Jiménez2, Jaime Sampaio1
1Research Centre in Sports Sciences, Health Sciences and Human Development, CIDESD, CreativeLab Research Community, University of Trás-os-Montes and Alto Douro, Vila Real, Portugal.
The Skills4Genius program enhanced children's creative thinking, speed, and agility in team sports. It also improved individual in-game creativity and tactical understanding, showing a link between thinking skills and game performance.
Area of Science:
- Sports Science
- Developmental Psychology
- Educational Psychology
Background:
- Team sports environments offer unique opportunities for studying creative behavior.
- The Skills4Genius program integrates creative thinking, physical literacy, and pedagogical approaches.
Purpose of the Study:
- To assess the Skills4Genius program's impact on creative thinking, motor skills, and in-game creative behavior in team sports.
- To explore the correlation between creative thinking and in-game creative performance.
Main Methods:
- Forty primary school children were divided into control and experimental groups.
- The experimental group underwent a five-month Skills4Genius training program.
- Key variables included creative thinking, motor performance (jump, speed, agility), and in-game behaviors (individual and collective).
Main Results:
- The program significantly improved creative thinking, speed, and agility.
- In-game individual creativity increased, particularly in action attempts and versatility.
- Children demonstrated enhanced tactical understanding and coordination with teammates and opponents.
Conclusions:
- The Skills4Genius program effectively fosters creativity and game-specific skills in young athletes.
- A positive correlation exists between creative thinking and in-game creative performance.
- Sports settings are ideal for developing creativity, benefiting children both on and off the field.
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