A model linking video gaming, sleep quality, sweet drinks consumption and obesity among children and youth

O Turel1,2, A Romashkin3,4, K M Morrison3

  • 1Department of Information Systems and Decision Sciences, California State University, Fullerton, Fullerton, CA, USA.

Clinical Obesity
|March 21, 2017
PubMed

Insights

Excessive video game use before bed and during sessions is linked to childhood obesity. Poor sleep quality and sugary drink consumption while gaming contribute to this association, suggesting intervention targets.

Area of Science:

  • Pediatric Health
  • Obesity Research
  • Behavioral Science

Background:

  • Childhood obesity is a significant public health concern requiring effective interventions.
  • Understanding the role of modern lifestyle factors, such as video game usage, is crucial for developing targeted strategies.
  • Previous research indicates potential links between screen time and adverse health outcomes in children.

Purpose of the Study:

  • To investigate the associations between specific video game usage patterns and indicators of obesity in children and adolescents.
  • To identify potential mediating factors, such as sleep quality and beverage consumption, in the relationship between video gaming and obesity.
  • To lay the groundwork for future intervention studies aimed at reducing pediatric obesity.

Main Methods:

  • A cross-sectional, time-lagged cohort study design was utilized.
  • Data were collected via parent-child surveys at time 1 (t1) and objective physical activity and physiological measures at time 2 (t2).
  • Structural equation modeling and analysis of covariance were applied to analyze data from 125 children and adolescents (ages 9-17).

Main Results:

  • Increased video game play duration within 4 hours of bedtime was associated with greater abdominal adiposity (waist-to-height ratio), potentially mediated by reduced sleep quality.
  • Longer average video game session duration was linked to higher abdominal adiposity, mediated by increased sweet drink consumption and poorer sleep quality.
  • Key factors identified include video game duration before bed, typical session length, in-game beverage consumption, and sleep quality, all negatively associated with abdominal adiposity.

Conclusions:

  • Video game habits, particularly timing and duration, alongside associated behaviors like sweet drink intake and resultant sleep disturbances, are significantly linked to childhood abdominal obesity.
  • These findings highlight modifiable factors that warrant further investigation for potential behavioral or pharmacological interventions.
  • Pediatricians and researchers should consider these video game-related attributes when addressing pediatric obesity prevention and management.

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