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Virtual Character Animation Based on Affordable Motion Capture and Reconfigurable Tangible Interfaces.
IEEE Transactions on Visualization and Computer Graphics
|April 10, 2017
Summary
This study introduces an innovative tool for computer animation, simplifying 3D geometry control using tangible interfaces and voice commands. The system enhances animation production for both beginners and experts.
Area of Science:
- Computer Graphics
- Human-Computer Interaction
- Animation Technology
Background:
- Computer animation software presents a steep learning curve due to complex techniques and interaction methods for 3D geometry control.
- Existing interfaces often hinder animator's focus on creative motion and character posing.
Purpose of the Study:
- To develop an accessible tool that streamlines computer animation production.
- To reduce the learning curve associated with 3D animation software.
- To enhance the interaction methods for posing characters and controlling animation pipelines.
Main Methods:
- Integration of articulated tangible user interfaces (TUIs) with motion capture retargeting.
- Utilizing an instrumented prop to record orientations and animator's 3D motion for character posing.
- Implementing a speech interface for high-level software functionalities and voice commands.
- Leveraging off-the-shelf hardware (Lego Mindstorms EV3, Microsoft Kinect) and open-source software (Blender).
Main Results:
- The proposed tool effectively simplifies character posing and animation control.
- The combined use of TUIs and speech interface allows seamless control over the animation pipeline.
- Experimental results demonstrate improved efficiency and user experience compared to traditional mouse and keyboard interfaces.
- The solution proves beneficial for both novice and experienced animators.
Conclusions:
- The developed tool significantly lowers the barrier to entry for digital animation.
- Tangible user interfaces and speech interaction offer a more intuitive and efficient animation production workflow.
- This approach provides a cost-effective and accessible solution for 3D animation, particularly for educational purposes.