Improving Challenge/Skill Ratio in a Multimodal Interface by Simultaneously Adapting Game Difficulty and Haptic

Carlos Rodriguez-Guerrero1, Kristel Knaepen2,3, Juan C Fraile-Marinero4

  • 1Robotics and Multibody Mechanics, Flanders Make, Vrije Universiteit BrusselBrussels, Belgium.

Summary

Robots can now adapt to user emotions using biocooperative control. This system enhances the user

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