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Analysis of Subjects' Vulnerability in a Touch Screen Game Using Behavioral Metrics
Payam Parsinejad1, Rifat Sipahi2
1Department of Mechanical and Industrial Engineering, Northeastern University, Boston, MA, 02115, USA.
Applied Psychophysiology and Biofeedback
|July 26, 2017
Summary
Behavioral metrics from finger movements and decision times can indicate changes in mental workload and task vulnerability during gameplay. This research explores how these metrics offer insights into player experience across different difficulty levels.
Area of Science:
- Human-Computer Interaction
- Cognitive Psychology
- Experimental Psychology
Background:
- Assessing mental workload is crucial for understanding user performance and experience.
- Player vulnerability in games can arise from unfamiliar difficulty levels.
- Behavioral and physiological metrics offer potential indicators of cognitive load.
Purpose of the Study:
- To investigate behavioral metrics for inferring mental workload changes in players.
- To assess player vulnerability in a touch-screen game with varying difficulty.
- To identify metrics decoupled from task specifics for broader applicability.
Main Methods:
- Experimental study with volunteer subjects playing a touch-screen game at two difficulty levels.
- Collected behavioral data including finger kinematics and decision-making times.
- Compared behavioral metrics with performance and physiological (pnn50 heart rate) baseline data.
Main Results:
- Certain behavioral metrics, derived from finger kinematics and decision times, correlate with mental workload changes.
- These metrics were found to be effective in inferring workload differences across game difficulty levels.
- The identified metrics showed potential for assessing task-load and player vulnerability.
Conclusions:
- Behavioral metrics can serve as reliable indicators of mental workload and player vulnerability.
- These findings have implications for designing adaptive game difficulty and user interfaces.
- The developed metrics offer a versatile approach for workload assessment in diverse experimental settings.

