Analysis of Subjects' Vulnerability in a Touch Screen Game Using Behavioral Metrics

Payam Parsinejad1, Rifat Sipahi2

  • 1Department of Mechanical and Industrial Engineering, Northeastern University, Boston, MA, 02115, USA.

Summary

Behavioral metrics from finger movements and decision times can indicate changes in mental workload and task vulnerability during gameplay. This research explores how these metrics offer insights into player experience across different difficulty levels.