Related Experiment Video
Updated: Feb 25, 2026

Using a Virtual Store As a Research Tool to Investigate Consumer In-store Behavior
Published on: July 24, 2017
Using a Virtual Store As a Research Tool to Investigate Consumer In-store Behavior
Kunalai Ploydanai1, Jos van den Puttelaar2, Erica van Herpen3
1Wageningen University and Research; Marketing Consumer Behaviour Group; kunalai.ploydanai@wur.nl.
Virtual stores offer a realistic, cost-effective method for studying in-store consumer behavior, overcoming limitations of traditional research. This approach captures detailed shopping data in controlled environments.
Area of Science:
- Consumer Behavior Research
- Virtual Reality Applications
- Experimental Design
Background:
- Traditional methods for studying in-store consumer behavior (surveys, lab settings) lack external validity due to unrealistic environments.
- Replicating realistic choice environments in physical stores for experiments is costly and complex.
- Virtual reality (VR) presents a solution for simulating 3D virtual store environments.
Purpose of the Study:
- To present a protocol for utilizing a desktop virtual store to investigate in-store consumer behavior.
- To detail the steps for building, managing data, running, and exporting data from a virtual store experiment.
- To demonstrate the utility of virtual stores for studying consumer responses to various factors.
Main Methods:
- Development of a desktop virtual store using virtual reality techniques.
- Implementation of a data management program for experiment control and data collection.
- Protocol for building the virtual store, preparing data management, running experiments, and organizing data.
- Participants navigate, interact with products, and make selections within the virtual environment.
Main Results:
- The virtual store successfully simulates realistic shopping scenarios, allowing interaction with products and environments.
- Collection of detailed consumer behavior data, including shopping time, movement, and product interaction metrics.
- An example experiment demonstrated that shelf length and orientation significantly influence shopping and movement behaviors.
Conclusions:
- Desktop virtual stores provide a flexible, cost-efficient, and realistic platform for studying in-store consumer behavior.
- This methodology overcomes the limitations of traditional research settings and facilitates the examination of hard-to-manipulate variables.
- Virtual stores are particularly valuable for research involving novel products, complex store layouts, or routine shopping behaviors.
More Related Videos
Related Concept Videos
Archival Research
Methods for Studying Drug Absorption: In situ
The Doluisio method involves perfusing a prepared segment of a rat's small intestine with a solution of radiolabeled drug and a non-absorbable marker. This helps to differentiate between absorbed and non-absorbed drug concentrations. The intestinal segment is connected at both ends using tubing and syringes,...
Data Collection by Experiments
An example of the experimental method is a public...
Cross-Sectional Research
Convenience Sampling Method
Convenience sampling is a non-random method of sample selection; this method selects individuals that are easily accessible and may result in biased data. For example, a marketing...
Naturalistic Observations

