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Inclusive Competitive Game Play Through Balanced Sensory Feedback.
Thomas Westin1, David Söderström1, Olov Karlsson1
1Stockholm University, Department of Computer and Systems Sciences.
Studies in Health Technology and Informatics
|September 7, 2017
Summary
This study presents a new method for balancing competitive multiplayer games for players with and without disabilities. The approach ensures fair gameplay without altering game rules, enhancing inclusivity in gaming.
Area of Science:
- Human-Computer Interaction
- Game Design
- Accessibility Research
Background:
- Despite advancements in game accessibility, multiplayer games still present barriers to equal participation.
- Balancing competitive player-versus-player games for diverse abilities, such as visual or hearing impairments, remains a significant design challenge.
- Existing solutions often involve game rule adaptations that can compromise the core gameplay experience.
Purpose of the Study:
- To explore a novel design methodology for achieving inclusive competitive gameplay.
- To develop a method for game balancing that accommodates players with varying sensory capabilities without altering fundamental game rules.
- To assess the effectiveness of this inclusive design approach through user testing.
Main Methods:
- A unified design method was employed to create an initially unbalanced game.
- Visual feedback was modified to create a hypothetical balanced design.
- The game was tested in three workshops with 52 participants, including individuals with and without visual or hearing disabilities.
- Game balance was evaluated using quantitative score differences and qualitative feedback.
Main Results:
- The study identified a tentative method for balancing multiplayer competitive games.
- The proposed method allows for game balancing without altering established game rules.
- User testing provided insights into the effectiveness of the design modifications.
Conclusions:
- A tentative design method for inclusive multiplayer game balancing has been established.
- The method facilitates fair competitive play across different sensory abilities without rule changes.
- The research outlines practical applications for implementing this inclusive balancing technique.