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Updated: Feb 20, 2026

Stereoacuity Improvement using Random-Dot Video Games
Published on: January 14, 2020
Hsien-Cheng Lin1, Yu-Hsien Chiu2, Yenming J Chen3
1Department of Health-Business and Administration, Fooyin University, Taiwan.
This study found that perceived ease of use, usefulness, and playfulness positively influence satisfaction and continued use of interactive game-based learning systems for children with developmental delays.
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