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Related Experiment Videos

Gaming Preferences of Aging Generations.

Kenneth A Blocker1, Timothy J Wright1, Walter R Boot1

  • 1Florida State University, Tallahassee, Florida, USA.

Gerontechnology : International Journal on the Fundamental Aspects of Technology to Serve the Ageing Society
|October 17, 2017
PubMed
Summary

Older adults prefer puzzle and intellectually stimulating games over action games, suggesting modifications for better adherence in cognitive training interventions. Understanding preferences can enhance digital game benefits for seniors.

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Area of Science:

  • Gerontology
  • Cognitive Psychology
  • Human-Computer Interaction

Background:

  • Action digital game training shows potential for improving cognitive abilities, particularly those affected by aging.
  • Older adults often exhibit low adherence to action game-based interventions due to game dislike.
  • Understanding older adults' game preferences is crucial for designing effective cognitive interventions.

Purpose of the Study:

  • To identify game genres preferred by older adults.
  • To explore demographic and personality predictors of game preference in older adults.
  • To inform the design of digital games for enhanced adherence and cognitive benefits in aging populations.

Main Methods:

  • Administered a modified game questionnaire and a custom game preference survey to older adults.
Keywords:
Older AdultsTechnology AcceptanceTechnology AdoptionVideo Games

Related Experiment Videos

  • Collected data on participants' demographics, technology experience, and personality traits.
  • Analyzed game preferences and their correlation with individual difference variables.
  • Main Results:

    • Older adults showed clear preferences for puzzle and intellectually stimulating games.
    • Massively multiplayer online games and first-person shooters were least preferred.
    • Preliminary trends indicated that demographic and personality variables may predict game preferences.

    Conclusions:

    • Older adults' game preferences are distinct and favor intellectually engaging genres.
    • Personalized game design, considering individual differences, can improve adherence to digital interventions.
    • Findings support the development of tailored digital games to maximize cognitive benefits for older adults.