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Search for an Appropriate Behavior within the Emotional Regulation in Virtual Creatures Using a Learning Classifier
Jonathan-Hernando Rosales1, Félix Ramos1, Marco Ramos2
1Department of Computer Science, Cinvestav-IPN, Unidad Guadalajara, Av. del Bosque No. 1145, 45019 Zapopán, JAL, Mexico.
This study introduces a novel method for virtual creatures to regulate emotions and adapt behaviors using a learning classifier system (LCS). The approach enables appropriate responses even without prior experience, enhancing artificial emotional intelligence.
Area of Science:
- Artificial Intelligence
- Cognitive Science
- Neuroscience
Background:
- Emotion regulation involves conscious or unconscious control of emotional behaviors.
- Conscious emotion regulation relies on prior experiences and situational adaptation.
- Current literature lacks methods for endowing virtual agents with emotion regulation.
Purpose of the Study:
- To develop a computational model for emotion regulation in virtual creatures.
- To enable virtual agents to compute appropriate behaviors in specific emotional situations.
- To address the gap in artificial emotional intelligence research.
Main Methods:
- Utilized a learning classifier system (LCS) to model emotion regulation.
- Implemented a system capable of adapting behaviors based on learned experiences.
- Tested the model in both known and unknown situational contexts.
Main Results:
- The proposed LCS model successfully generated appropriate behaviors in emotional situations.
- The system demonstrated effective adaptation even in scenarios lacking prior experience.
- The approach proved powerful in situations with available prior information.
Conclusions:
- It is feasible to computationally model and implement emotion regulation in virtual agents.
- Learning classifier systems offer a viable mechanism for artificial emotional intelligence.
- The developed method advances the capability of virtual creatures to exhibit adaptive emotional behaviors.
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