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Published on: January 14, 2020
How do passion for video games and needs frustration explain time spent gaming?
Devin J Mills1, Marina Milyavskaya2, Jessica Mettler3
1Rutgers University, New Brunswick, New Jersey, USA.
Needs frustration may not directly increase gaming time, but obsessive passion for video games can create a harmful cycle. Reducing obsessive passion is key for healthier gaming habits.
Area of Science:
- Psychology
- Human-Computer Interaction
- Behavioral Science
Background:
- Self-Determination Theory (SDT) and the Dualistic Model of Passion (DMP) explain how video games can fulfill psychological needs.
- Obsessive Passion (OP) involves overreliance on a passion for need satisfaction, potentially exacerbated by daily Needs Frustration (NF).
Purpose of the Study:
- To investigate the relationship between NF, harmonious passion, OP, and time spent gaming among university students.
- To explore how NF and OP contribute to excessive video gaming behavior.
Main Methods:
- The study utilized SDT and DMP frameworks to analyze university students' gaming habits.
- Statistical analyses were performed to examine the associations between NF, OP, and gaming duration.
Main Results:
- No significant overall association was found between NF and time spent gaming.
- A significant negative association between NF and gaming time was observed for students with low OP.
- A reciprocal relationship was identified: higher OP predicted greater NF, and vice versa, forming a detrimental cycle.
Conclusions:
- NF's impact on gaming time is moderated by the level of OP.
- A vicious cycle exists between NF and OP in gaming, highlighting the risks of obsessive passion.
- Interventions should focus on mitigating OP to promote healthier engagement with video games.
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