Decreasing Inappropriate Use of Mobile Devices in Urban High School Classrooms: Comparing an Antecedent Intervention

Colleen J Hernan1, Tai A Collins1, Julie Q Morrison1

  • 11 University of Cincinnati, OH, USA.

Behavior Modification
|March 20, 2018
PubMed
Summary

The Clear Box + Good Behavior Game (GBG) intervention effectively increased high school students' academic engagement and decreased mobile device use. This combined approach proved more successful than the Clear Box intervention alone or typical classroom management.

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