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Brain training games significantly improved attention and motor speed in healthy adults. Further research is needed to explore long-term effects and impacts on diverse populations.

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Area of Science:

  • Cognitive Neuroscience
  • Neuroscience
  • Psychology

Background:

  • Brain training games (BTG) are hypothesized to enhance cognitive functions.
  • Previous research suggests a potential role for BTG in improving cognitive abilities.
  • This study investigates the impact of BTG on attention and memory in healthy individuals.

Purpose of the Study:

  • To evaluate the positive impact of brain training games on attention and memory functions in healthy subjects.
  • To compare cognitive function changes in a group using computerized cognitive training with a control group.
  • To explore potential correlations between cognitive improvements and specific biomarkers.

Main Methods:

  • 51 healthy subjects were enrolled, with an active group using Lumosity for 3 weeks and a control group receiving no training.
  • Cognitive functions were assessed using the CANTAB test before and after the 3-week intervention period.
  • Serum levels of brain-derived neurotrophic factor (BDNF) and apolipoprotein E (APOE) were analyzed.

Main Results:

  • The active group showed a significant improvement in the Lumosity performance index compared to the control group (p=0.001).
  • Statistically significant improvements were observed in most CANTAB measures, including attention-switching tasks and motor speed, in the active group (P=0.000).
  • A positive correlation was found between pattern recognition memory and APOE levels, indicating faster responses with higher APOE.

Conclusions:

  • Computerized brain training games led to improvements in attention and motor speed in healthy adults.
  • The study highlights the potential of BTG for cognitive enhancement.
  • Further research is recommended to determine long-term effects and applicability to different age groups and populations.