Related Experiment Video
Updated: Feb 5, 2026

Measuring Sensitivity to Viewpoint Change with and without Stereoscopic Cues
Published on: December 4, 2013
Impact of parallax and interpupillary distance on size judgment performances of virtual objects in stereoscopic
Bereket Haile Woldegiorgis1,2, Chiuhsiang Joe Lin1, Wei-Zhe Liang3
1a Department of Industrial Management , National Taiwan University of Science and Technology , Taipei City , Taiwan.
Abstract:
Effective interactions in both real and stereoscopic environments require accurate perceptions of size and position. This study investigated the effects of parallax and interpupillary distance (IPD) on size perception of virtual objects in widescreen stereoscopic environments. Twelve participants viewed virtual spherical targets displayed at seven different depth positions, based on seven parallax levels. A perceptual matching task using five circular plates of different sizes was used to report the size judgment. The results indicated that the virtual objects were perceived as larger and smaller than the corresponding theoretical sizes, respectively, in negative and positive parallaxes. Similarly, the estimates from participants with small IPDs were greater than the predicted estimates. The findings of this study are used to explain human factor issues such as the phenomenon of inaccurate depth judgments in virtual environments, where compression is widely reported, especially at farther egocentric distances. Furthermore, a multiple regression model was developed to describe how the size was affected by parallax and IPD. Practitioner Summary: The study investigates the effects of parallax and interpupillary distance on size perception of virtual targets in a stereoscopic environment. Virtual objects were perceived as larger in negative and smaller in positive parallax. Also, size estimates were greater than the theoretical sizes for participants with smaller IPD. A multiple-regression model explains the impact of parallax and measured IPD. Abbreviations IPD interpupillary distance VR virtual eality HMD head mounted-displays 2AFC two-alternative forced choice IOD interocular distance PD pupillary distance ANOVA analysis of variance.
Related Concept Videos
Distance Problem
Short-distance Transport of Resources
The Distance Formula
Distance Corrections
Virtual Work
In static equilibrium, a body can experience an imaginary or virtual movement, such as displacement or rotation. The virtual work done by a force is equal to the dot product of force and virtual displacement in the direction of the force. When it comes to virtually rotating a...
Distance Measurements by Taping

