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Stereoacuity Improvement using Random-Dot Video Games
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Video games as a method of training basic laparoscopic skills.

José Ignacio Domínguez1, Alexis Ramos1, Pablo Achurra2

  • 1Facultad de Medicina, Pontificia Universidad Católica de Chile, Santiago, Chile; Proyecto Epistemonikos, Santiago, Chile.

Medwave
|December 4, 2018
PubMed
Summary

Video game training may help improve basic laparoscopic visuospatial skills, shortening the learning curve. However, the current evidence supporting this finding is of low certainty.

Keywords:
EpistemonikosGRADElaparoscopic skillsVideo games

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Area of Science:

  • Medical Education
  • Surgical Simulation
  • Human-Computer Interaction

Background:

  • Laparoscopic surgery requires extensive training.
  • Video games are proposed as a tool to accelerate learning basic laparoscopic skills.
  • The effectiveness of video game training in this context requires further investigation.

Purpose of the Study:

  • To evaluate the utility of video games in shortening the learning curve for basic laparoscopic skills.
  • To synthesize evidence from systematic reviews on video game training for laparoscopic skills.

Main Methods:

  • A comprehensive search was conducted in Epistemonikos, a large database of systematic reviews.
  • Data from systematic reviews and primary studies were extracted and reanalyzed.
  • A meta-analysis was performed, and findings were summarized using the GRADE approach.

Main Results:

  • Three systematic reviews encompassing eight primary studies, including four randomized trials, were identified.
  • Video game training demonstrated a potential to shorten the learning curve for basic laparoscopic visuospatial skills.
  • Skills were assessed using a virtual platform.

Conclusions:

  • Video game training may be beneficial for developing basic laparoscopic visuospatial skills.
  • The current evidence supporting this conclusion is of low certainty.
  • Further high-quality research is needed to confirm these findings.