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Going Forward with Pokemon Go.

Yvette Chong1, Dean Krishen Sethi1, Charmaine Hui Yun Loh1

  • 1Yong Loo Lin School of Medicine, National University of Singapore, Singapore.

Journal of Emergencies, Trauma, and Shock
|December 21, 2018
PubMed
Summary
This summary is machine-generated.

Pokémon Go, an augmented reality (AR) game, increased physical activity and triggered behavioral changes globally. Sustained interest is key for AR games to promote long-term exercise and well-being.

Keywords:
Augmented realityPokemon Gogameplaygamingmental wellnessphysical exercise

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Area of Science:

  • * Digital Health
  • * Human-Computer Interaction
  • * Game Studies

Background:

  • * Pokémon Go, a 2016 augmented reality (AR) phenomenon, blended mobile technology with real-world exploration.
  • * The game achieved global popularity across diverse age groups, sparking discussions on its longevity.
  • * Concerns arose regarding its potential impact on physical health, mental well-being, and associated risks.

Purpose of the Study:

  • * To review existing literature on Pokémon Go's effects.
  • * To analyze its influence on physical and mental health.
  • * To identify documented hazards and distractions associated with the game.

Main Methods:

  • * Comprehensive literature review of studies on Pokémon Go.
  • * Analysis of research focusing on health impacts (physical and mental).
  • * Examination of reported safety concerns and distractions.

Main Results:

  • * Augmented reality games, exemplified by Pokémon Go, can engage millions.
  • * Significant behavioral changes, including increased physical activity, were observed.
  • * The potential for AR games to promote exercise is substantial, contingent on sustained user interest.

Conclusions:

  • * Pokémon Go highlights the potential of AR games for widespread impact.
  • * AR games can be a viable tool for increasing physical activity.
  • * Maintaining player engagement is crucial for the long-term health benefits of AR gaming.