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Learning to Rate Player Positioning in Soccer.

Uwe Dick1, Ulf Brefeld1

  • 1Institute of Information Systems, Leuphana University, Lüneburg, Germany.

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|January 24, 2019
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Summary
This summary is machine-generated.

This study uses deep reinforcement learning to rate soccer game situations based on player positions. The data-driven approach successfully predicts dangerous attacking opportunities without needing expert input.

Keywords:
deep learningreinforcement learningscoring functionspatiotemporal data

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Area of Science:

  • Sports Science
  • Data Science
  • Artificial Intelligence

Background:

  • Evaluating soccer game situations is crucial for tactical analysis.
  • Traditional methods often rely on subjective expert evaluation.
  • Objective, data-driven approaches are needed for consistent performance assessment.

Purpose of the Study:

  • To develop a data-driven method for evaluating soccer game situations.
  • To assess the potential of player positioning for successful attacks.
  • To explore the use of deep reinforcement learning in sports analytics.

Main Methods:

  • Utilized deep reinforcement learning techniques.
  • Employed a purely data-driven approach.
  • Valuated multiplayer positionings using positional data.

Main Results:

  • Developed functions to rate game situations by their attacking potential.
  • Predicted scores showed a high correlation with the dangerousness of actual situations.
  • Demonstrated the feasibility of rating player positioning without expert knowledge.

Conclusions:

  • A data-driven deep reinforcement learning approach can effectively evaluate soccer game situations.
  • Player positioning can be objectively rated based on its potential to lead to attacks.
  • This methodology offers a scalable and objective alternative to expert-based assessments.