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Sensorimotor contingency modulates breakthrough of virtual 3D objects during a breaking continuous flash suppression

Keisuke Suzuki1, David J Schwartzman1, Rafael Augusto2

  • 1Department of Informatics, University of Sussex, Brighton BN1 9QJ, United Kingdom; Sackler Centre for Consciousness Science, University of Sussex, Brighton BN1 9QJ, United Kingdom.

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Sensorimotor interactions, combining virtual and augmented reality, influence visual perception. Live interactions speed up visual awareness compared to replayed ones, showing contingency matters.

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Area of Science:

  • Cognitive Science
  • Neuroscience
  • Human-Computer Interaction

Background:

  • Subjective visual experience is influenced by how we interact with our environment.
  • Sensorimotor contingencies, the relationship between actions and sensory feedback, are crucial for perception.
  • Virtual Reality (VR) and Augmented Reality (AR) offer new ways to study these interactions.

Purpose of the Study:

  • To investigate how embodied sensorimotor interactions shape subjective visual experience.
  • To explore the role of sensorimotor contingency and congruency in visual perception.
  • To introduce a novel methodology combining VR/AR with breaking continuous flash suppression (bCFS).

Main Methods:

  • Developed a novel VR/AR setup integrated with an adapted bCFS paradigm.
  • Participants manipulated virtual 3D objects, with manipulated sensorimotor contingencies (congruency and contingency).
  • Measured breakthrough times from bCFS and used motion discrimination/object category tasks.

Main Results:

  • Contingency of sensorimotor coupling, specifically live interactions, significantly affected bCFS breakthrough times.
  • Live interactions led to faster breakthrough times compared to replayed interactions.
  • Congruency of sensorimotor coupling did not significantly affect breakthrough times.

Conclusions:

  • The contingency between actions and visual consequences modulates visual experience, supporting theories emphasizing sensorimotor influences.
  • The developed VR/AR-bCFS methodology extends binocular suppression paradigms to dynamic, realistic sensorimotor environments.
  • This research highlights the importance of real-time sensorimotor feedback in shaping subjective visual perception.