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Development of an Audio-based Virtual Gaming Environment to Assist with Navigation Skills in the Blind
Published on: March 27, 2013
Jinsung Chun1, Youngsoo Kim2,3, Jin Woo Choi1
1School of Computing, Korea Advanced Institute of Science and Technology (KAIST), 291, Daehak-ro, Yuseong-gu, Daejeon, 34141, South Korea.
Rodents learn navigation routes using visual cues perceived egocentrically or allocentrically. Surprisingly, allocentric (external route-mark) cues facilitated faster learning than egocentric cues in spatial navigation tasks.
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