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Virtual reality in episodic memory research: A review.

S Adam Smith1

  • 1Department of Psychology, University of North Carolina, Chapel Hill, NC, 27599-3270, USA. s.adam.smith0@gmail.com.

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|May 1, 2019
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Virtual reality (VR) offers a novel way to study episodic memory. This review synthesizes research on VR learning mechanisms and their real-world comparisons, aiding psychological researchers.

Keywords:
Action memoryEpisodic memoryTransfer effectsVirtual Reality

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Area of Science:

  • Cognitive Psychology
  • Human-Computer Interaction
  • Neuroscience

Background:

  • Virtual reality (VR) shows potential for studying episodic memory.
  • Limited research exists on VR learning mechanisms and their comparison to real-world learning.
  • Existing literature is fragmented across disciplines and methodologies.

Purpose of the Study:

  • To review virtual reality systems used in research.
  • To compile studies on episodic memory effects in VR.
  • To survey key topics like virtual immersion and transfer effects.

Main Methods:

  • Literature review across multiple disciplines.
  • Analysis of various virtual reality systems and research apparatuses.
  • Synthesis of findings on memory phenomena in virtual environments.

Main Results:

  • Identification of diverse VR research methodologies.
  • Compilation of episodic memory research conducted in virtual reality.
  • Exploration of factors influencing memory, such as immersion and transfer.

Conclusions:

  • Virtual reality presents unique opportunities and constraints for episodic memory research.
  • Standardizing methodologies is crucial for comparing VR and real-world learning.
  • This review serves as a resource for psychologists utilizing VR.