Standards of Care II
Standards of Care I
Patient-centered Care
Pilot and Numeric Relaying
Virtual Work
Measurement: Standard Units
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Updated: Jan 24, 2026

Developing a Virtual Reality Video Game to Simulate Rip Currents
Published on: July 16, 2020
William F Bond1, Teresa J Lynch, Matthew J Mischler
1From Jump Simulation (W.F.B., T.J.L., M.J.M., J.L.F, D.M.K., K.M.M., R.A.E.-A., M.A.); OSF Healthcare (W.F.B., T.J.L., M.J.M., J.L.F., J.S.M., J.T.T., D.M.K., K.M.M., R.A.E.-A., D.N.M., M.A.); University of Illinois College of Medicine at Peoria (W.F.B., T.J.L., M.J.M., J.T.T., D.N.M., M.A.), Peoria, IL; The Institute for Creative Technologies (T.B.T.), Keck School of Medicine, University of Southern California, Los Angeles, CA; and Uniformed Services University (T.B.T.), Bethesda, MD.
Virtual standardized patients (VSPs) offer a promising tool for training high-value care (HVC) by simulating patient encounters. This study shows VSPs can provide valuable insights into resident physician history-taking and diagnostic testing choices.
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