Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

Blind Procedures02:07

Blind Procedures

13.4K
Ideally, the people who observe and record the children’s behavior are unaware of who was assigned to the experimental or control group, in order to control for experimenter bias. Experimenter bias refers to the possibility that a researcher’s expectations might skew the results of the study. Remember, conducting an experiment requires a lot of planning, and the people involved in the research project have a vested interest in supporting their hypotheses. If the observers knew which...
13.4K
Hypothesis: Accept or Fail to Reject?01:17

Hypothesis: Accept or Fail to Reject?

29.4K
The outcome of any hypothesis testing leads to rejecting or not rejecting the null hypothesis. This decision is taken based on the analysis of the data, an appropriate test statistic, an appropriate confidence level, the critical values, and P-values. However, when the evidence suggests that the null hypothesis cannot be rejected, is it right to say, 'Accept' the null hypothesis?
There are two ways to indicate that the null hypothesis is not rejected. 'Accept' the null...
29.4K
Imaging Studies III: Gastrointestinal Motility Studies and Virtual Colonoscopy01:26

Imaging Studies III: Gastrointestinal Motility Studies and Virtual Colonoscopy

400
This lesson explores three gastrointestinal imaging techniques: radionuclide testing, colonic transit studies, and virtual colonoscopy.
Radionuclide Testing
Radionuclide testing is a sophisticated medical technique for assessing gastrointestinal motility. It focuses on gastric emptying and colonic transit time. Radioactive markers track the movement of food through the digestive system, providing insights into gastrointestinal disorders.
In gastric emptying studies, a meal's liquid and...
400
Virtual Work01:20

Virtual Work

1.4K
The principle of virtual work states that if a body is in static and dynamic equilibrium, then the sum of all the virtual work done by all external forces and couple moments for any given virtual displacement must be zero.
In static equilibrium, a body can experience an imaginary or virtual movement, such as displacement or rotation. The virtual work done by a force is equal to the dot product of force and virtual displacement in the direction of the force. When it comes to virtually rotating a...
1.4K
Avoidance Learning and Learned Helplessness01:14

Avoidance Learning and Learned Helplessness

2.5K
Avoidance learning and learned helplessness are critical concepts in understanding behavioral responses to negative stimuli.
Avoidance learning occurs when an organism learns that a specific behavior can prevent an unpleasant outcome. For example, a student who receives a bad grade may start studying harder to avoid future poor grades. This behavior persists even when the negative outcome is no longer present. Avoidance learning is powerful because it maintains behavior in the absence of the...
2.5K
Principle of Virtual Work: Problem Solving01:13

Principle of Virtual Work: Problem Solving

1.6K
The principle of virtual work is an essential concept in the field of mechanics and engineering. This is used to solve problems related to the equilibrium of a structure or system. It is based on the assumption that if a system is in equilibrium, the work done by all the forces during a virtual displacement is zero. This principle is applied by considering virtual displacements of the system and the corresponding work done by internal and external forces.
To apply the principle of virtual work,...
1.6K

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

Let us define arthroscopic surgeon's ergonomics! design of visualisation and evaluation approaches of surgical ergonomics.

International journal of computer assisted radiology and surgery·2026
Same author

Objective structured assessment of posterior capsular rupture management.

Graefe's archive for clinical and experimental ophthalmology = Albrecht von Graefes Archiv fur klinische und experimentelle Ophthalmologie·2026
Same author

Perceived Crises and Preparedness Gaps in Operating Room Nursing: A Qualitative Study of Training Priorities With Nurses and Educators.

Journal of nursing management·2026
Same author

Please follow the rules: surgical workflow recognition constrained by linear temporal logic.

International journal of computer assisted radiology and surgery·2026
Same author

DSTED: decoupling temporal stabilization and discriminative enhancement for surgical workflow recognition.

International journal of computer assisted radiology and surgery·2026
Same author

Mastering the move: kinematic signatures of expertise in embryo transfer simulation.

Reproductive biomedicine online·2026

Related Experiment Video

Updated: Jan 24, 2026

Development of a Virtual Reality Assessment of Everyday Living Skills
10:32

Development of a Virtual Reality Assessment of Everyday Living Skills

Published on: April 23, 2014

19.0K

Learning procedural skills with a virtual reality simulator: An acceptability study.

Marie-Stéphanie Bracq1, Estelle Michinov2, Bruno Arnaldi3

  • 1Univ Rennes, LP3C (EA 1285), F-35000 Rennes, France; Univ Rennes, Inserm, LTSI - UMR 1099, F-35000 Rennes, France.

Nurse Education Today
|May 28, 2019
PubMed
Summary

This study found a new virtual reality (VR) simulator for surgical procedural skills training is acceptable and usable by scrub nurses. The VR simulator is suitable for both novice and expert surgical teams.

Keywords:
AcceptabilityNursing educationProcedural skillsVR simulator

More Related Videos

Using Virtual Reality to Transfer Motor Skill Knowledge from One Hand to Another
05:12

Using Virtual Reality to Transfer Motor Skill Knowledge from One Hand to Another

Published on: September 18, 2017

548.7K
Online Explorative Study on the Learning Uses of Virtual Reality Among Early Adopters
07:29

Online Explorative Study on the Learning Uses of Virtual Reality Among Early Adopters

Published on: November 22, 2019

8.6K

Related Experiment Videos

Last Updated: Jan 24, 2026

Development of a Virtual Reality Assessment of Everyday Living Skills
10:32

Development of a Virtual Reality Assessment of Everyday Living Skills

Published on: April 23, 2014

19.0K
Using Virtual Reality to Transfer Motor Skill Knowledge from One Hand to Another
05:12

Using Virtual Reality to Transfer Motor Skill Knowledge from One Hand to Another

Published on: September 18, 2017

548.7K
Online Explorative Study on the Learning Uses of Virtual Reality Among Early Adopters
07:29

Online Explorative Study on the Learning Uses of Virtual Reality Among Early Adopters

Published on: November 22, 2019

8.6K

Area of Science:

  • Surgical Education
  • Medical Simulation
  • Virtual Reality Technology

Background:

  • Virtual Reality (VR) simulation is advancing surgical training, yet most simulators focus on technical rather than procedural skills.
  • Previous VR simulator evaluations often overlooked specific acceptability metrics, focusing instead on feasibility or ease of use.
  • There's a need for tools to assess the user experience of VR simulators in surgical training.

Purpose of the Study:

  • To evaluate the acceptability and usability of a novel VR simulator for procedural skill acquisition among scrub nurses.
  • To apply the Unified Theory of Acceptance and Use of Technology (UTAUT) model in assessing VR simulator adoption.
  • To determine if user expertise influences the acceptance of VR surgical training tools.

Main Methods:

  • A new VR simulator scenario was developed for training scrub nurses in preparing an instrumentation table for craniotomy.
  • The system was tested on a sample of 16 non-expert users and 13 expert scrub nurses from a French University Hospital.
  • Acceptability and usability were assessed using a framework based on the UTAUT model.

Main Results:

  • The VR simulator demonstrated high acceptability and usability, with no significant differences observed between expert and non-expert scrub nurses.
  • Factors such as age, gender, and expertise did not significantly impact user acceptance.
  • Participants reported equal levels of workload, immersion, and simulator sickness, highlighting the simulator's pedagogical value, realism, and engagement, though some noted visual comfort issues.

Conclusions:

  • The VR simulator is a viable tool for teaching surgical procedures and can be broadly implemented in both initial and continuing surgical training programs.
  • The findings support the integration of VR technology for enhancing procedural skill development in surgical teams.
  • Further development may focus on improving visual comfort to maximize user experience.