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Updated: Jan 24, 2026

Mobile Game-based Virtual Reality Program for Upper Extremity Stroke Rehabilitation
Published on: March 8, 2018
Hwibin Im1, Tae-Hun Kim2, Seung-Hwan Bang1
1a Department of Otolaryngology Head and Neck Surgery , Korea University Guro Hospital, Guro Hospital, Korea University College of Medicine , Seoul , South Korea.
Virtual reality (VR) use can negatively impact balance, as shown by decreased equilibrium scores in users. Further research is needed to quantify VR-induced postural instability and ensure user safety.
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