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Updated: Jan 23, 2026

Smartphone Fundus Photography
Published on: July 6, 2017
Availability of orthodontic smartphone apps
Nausheen Rashida Siddiqui1, Samantha Hodges1, Mohammad Owaise Sharif2
11 Department of Orthodontics, University College London Hospitals Foundation Trust, Eastman Dental Hospital, London, UK.
Objective:
To identify and profile the available orthodontic smartphone apps published on the UK Apple App Store and Google Play Store.
Design:
A review of available smartphone apps.
Setting:
London, UK.
Methods:
The Apple App Store and Google Play Store were accessed in October 2018; all orthodontic apps with a title and description available in English were included. Each app was classified according to the following criteria: name; target audience (patient or clinician); focus; platform (Apple App Store and/or Google Play Store); cost; rating and number of ratings; size; creation date; country of development and developer.
Results:
A total of 305 orthodontic related apps were identified for inclusion. The majority of apps were aimed at patients (n = 241) and the most of these were focussed on gaming (n = 136), many apps were also found to be developed by specialist practices (n = 63) and to provide knowledge for patients (n = 56). Two hundred and ninety-five apps were free, with some of these including the option of paying for in-app purchases. Most apps were developed in the USA (n = 84).
Conclusions:
There has been an increase in the availability of orthodontic apps in recent years. The majority of available apps are patient-focused, most commonly games. A number of apps aim to elicit a behaviour change in our patients; therefore, there is a need to assess the quality and educational content of these.
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