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PRISM-games: verification and strategy synthesis for stochastic multi-player games with multiple objectives
Marta Kwiatkowska1, David Parker2, Clemens Wiltsche1
11Department of Computer Science, University of Oxford, Oxford, UK.
PRISM-games is a new tool for modeling and verifying stochastic multi-player games, incorporating probability and game theory. It aids in strategy synthesis for complex systems like autonomous transport and security protocols.
Area of Science:
- Computer Science
- Artificial Intelligence
- Game Theory
Background:
- Stochastic multi-player games are crucial for modeling systems with uncertainty and competing objectives.
- Existing tools may lack comprehensive features for both modeling and strategy synthesis.
Purpose of the Study:
- To introduce and detail the PRISM-games tool for modeling, verification, and strategy synthesis.
- To highlight key features such as multi-objective and compositional approaches.
- To discuss the tool's scalability, efficiency, and application scope.
Main Methods:
- Development of a tool integrating probability and game-theoretic aspects.
- Implementation of formalisms for modeling and property specification.
- Exploration of multi-objective and compositional verification and synthesis techniques.
Main Results:
- PRISM-games provides a unified framework for stochastic multi-player games.
- The tool supports advanced features for verification and strategy synthesis.
- Demonstrated scalability and efficiency through various case studies.
Conclusions:
- PRISM-games is a powerful and versatile tool for analyzing complex systems.
- Its capabilities are applicable to diverse fields including autonomous systems and security.
- The tool facilitates robust strategy synthesis and verification.
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