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Published on: June 30, 2020
Evaluation of the Create@School Game-Based Learning-Teaching Approach.
Eugenio Gaeta1, María Eugenia Beltrán-Jaunsaras2, Gloria Cea1
1LifeSTech, Department of Photonics and Bioengineering, Escuela Técnica Superior de Ingenieros de Telecomunicación, Universidad Politécnica de Madrid, Avenida Complutense nº 30, Ciudad Universitaria 28040 Madrid, Spain.
Digital game making, a constructivist approach, enhances learning by enabling students to create academic games. Tools like Create@School App and Pocket Code foster creativity and problem-solving, proving highly engaging and accepted in classrooms.
Area of Science:
- Educational Technology
- Human-Computer Interaction
- Learning Sciences
Background:
- Constructivist learning theory emphasizes active knowledge construction through experience.
- Digital game making offers a hands-on, creative approach to learning.
- Existing tools may not adequately support integrating game design into academic curricula.
Purpose of the Study:
- To present the validation and evaluation of the Create@School App and Project Management Dashboard (PMD).
- To assess the usability and user experience of these digital game-making tools for academic purposes.
- To explore the integration of game mechanics into the academic curriculum.
Main Methods:
- Utilized the Hassenzahl model and AttrakDiff survey to measure user experience, satisfaction, and emotional responses.
- Employed a constructivist, game-making approach with students programming and designing academic games.
- Conducted a two-year usage study of code-making applications (Create@School, Pocket Code).
Main Results:
- Students spontaneously processed academic knowledge through game-based learning.
- The developed tools facilitated the integration of game mechanics, dynamics, and aesthetics into the curriculum.
- Pupils demonstrated creativity, practical skills, and enthusiasm when creating academic games.
- The approach was widely accepted by both students and teachers in daily class routines.
Conclusions:
- Digital game making is an effective constructivist method for embedding academic knowledge.
- The Create@School App and PMD are acceptable and usable tools for educational game development.
- This approach successfully enhances student engagement, creativity, and learning outcomes in academic subjects.
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