Related Experiment Video
Updated: Jan 19, 2026

Mobile Game-based Virtual Reality Program for Upper Extremity Stroke Rehabilitation
Published on: March 8, 2018
Evaluation instruments for physical therapy using virtual reality in stroke patients: a systematic review
Fernanda Araújo Felipe1, Fernanda Oliveira de Carvalho1, Érika Ramos Silva1
1Postgraduate in Health Sciences, Federal University of Sergipe, Sanatório, Aracaju, SE, Brazil.
Virtual reality rehabilitation improves stroke patient outcomes. This review identifies common assessment tools like the Berg Balance Scale for balance and Fugl-Meyer Assessment for function in VR stroke therapy.
Area of Science:
- Neurorehabilitation
- Biomedical Engineering
- Physical Therapy
Background:
- Stroke rehabilitation requires improving functional mobility, strength, and quality of life.
- Conventional therapies can become monotonous for stroke patients.
- Virtual reality (VR) offers an engaging alternative for enhancing muscle strength and balance in stroke rehabilitation.
Purpose of the Study:
- To systematically review evaluation tools used in VR interventions for stroke rehabilitation.
- To identify instruments assessing balance, strength, function, quality of life, cognition, and motivation in VR stroke therapy.
Main Methods:
- Comprehensive literature search across major databases (PubMed, Web of Science, Scopus, Lilacs, IEEE Xplore).
- Inclusion of studies on stroke patients undergoing VR therapy with effectiveness assessments.
- Data extraction and review by two independent reviewers.
Main Results:
- 29 studies were included from 1836 identified articles.
- Evaluated factors included balance (12 studies), grip strength (8 studies), functionality (12 studies), and quality of life (12 studies).
- The Berg Balance Scale, Fugl-Meyer Assessment, and Stroke Impact Scale were frequently used.
Conclusions:
- The Berg Balance Scale, Fugl-Meyer Assessment, and Stroke Impact Scale are key instruments for assessing VR effectiveness in stroke rehabilitation.
- Standardized assessment tools are crucial for evaluating VR interventions.
- Further consensus on optimal assessment strategies is needed.
More Related Videos
07:35Author Spotlight: Rehabilitation of Stroke Patients With a Digital Occupational Training System
Published on: December 29, 2023
06:00A Rehabilitation Program of Exoskeleton-assisted Body Weight-Supported Treadmill Training with Non-immersive Virtual Reality for Stroke Patients
Published on: May 16, 2025