Social Foundations of Self I: Play and Game
Social Foundations of Self II: The Generalized Other
Group Design
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Author Spotlight: Investigating the Effects of Mind-Body-Movement Practices on Brain Function
Published on: January 26, 2024
Amy Shirong Lu1, Melanie C Green2, Debbe Thompson3
1Health Technology Lab, College of Arts, Media, and Design, Bouvé College of Health Sciences, Northeastern University, Boston, MA, United States.
Narratives in active video games can motivate children to exercise. Dystopian science fiction with virtuous characters and superpowers was preferred, highlighting narrative design for child physical activity.
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