Plenty is Plague: Fine-Grained Learning for Visual Question Answering
Related Experiment Video
Updated: Jan 2, 2026

Investigating Object Representations in the Macaque Dorsal Visual Stream Using Single-unit Recordings
Published on: August 1, 2018
Abstract:
Visual Question Answering (VQA) has attracted extensive research focus recently. Along with the ever-increasing data scale and model complexity, the enormous training cost has become an emerging challenge for VQA. In this article, we show such a massive training cost is indeed plague. In contrast, a fine-grained design of the learning paradigm can be extremely beneficial in terms of both training efficiency and model accuracy. In particular, we argue that there exist two essential and unexplored issues in the existing VQA training paradigm that randomly samples data in each epoch, namely, the "difficulty diversity" and the "label redundancy". Concretely, "difficulty diversity" refers to the varying difficulty levels of different question types, while "label redundancy" refers to the redundant and noisy labels contained in individual question type. To tackle these two issues, in this article we propose a fine-grained VQA learning paradigm with an actor-critic based learning agent, termed FG-A1C. Instead of using all training data from scratch, FG-A1C includes a learning agent that adaptively and intelligently schedules the most difficult question types in each training epoch. Subsequently, two curriculum learning based schemes are further designed to identify the most useful data to be learned within each inidividual question type. We conduct extensive experiments on the VQA2.0 and VQA-CP v2 datasets, which demonstrate the significant benefits of our approach. For instance, on VQA-CP v2, with less than 75 percent of the training data, our learning paradigms can help the model achieves better performance than using the whole dataset. Meanwhile, we also shows the effectivenesss of our method in guiding data labeling. Finally, the proposed paradigm can be seamlessly integrated with any cutting-edge VQA models, without modifying their structures.
Related Concept Videos
Observational Learning
Associative Learning
Classical conditioning, also known...
Introduction to Learning
In contrast to learned behaviors, unlearned behaviors such as crying, sexual...
Cognitive Learning
E. C. Tolman's theory of purposive behavior emphasizes that much behavior is goal-directed. He argued that to understand behavior, we must look at the entire sequence of actions leading to a goal. For instance, high school students study hard, not just due to past reinforcement but also to achieve the goal of getting into a good college.
Tolman introduced the idea that behavior is influenced by...
Visual System
Once through the pupil, the light passes through the lens, a...
Purposive Learning
