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Using Connected Technologies in a Continuous Quality Improvement Approach in After-school Settings: The PAX Good
Yasemin Cava-Tadik1, Emilie Phillips Smith1, Dian Yu1
1University of Georgia.
Abstract:
This demonstration study explored the use of connected technologies in a continuous quality improvement (CQI) approach to implementing evidence-based practices in after-school. Focus-group with staff indicated enjoyment of technology and offered feedback for future development. Ecological momentary assessments (EMA) were gathered daily. Three randomized conditions were compared among 4 programs and 12 staff implementing PAX Good Behavior Game (PAX GBG). ANOVA, Post-Hoc Tukey and Chi-square analyses indicated that the tech-enhanced condition showed better implementation using scoreboards than the in-person, while similar in game length. Both were superior to the control in behavioral strategies; highlighting the promise of technology in capacity-building.
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