Data on player activity and characteristics in a Serious Game Environment
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Updated: Dec 31, 2025

Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
Published on: December 16, 2010
Abstract:
This dataset presents 159 players' computer log data when they play a Serious Game along with their characteristics data including problem-solving performance scores, demographic information, metacognition, and goal orientation measurements. A total of 85,194 log files were recorded during one-hour game play. The data here are related to the research paper entitled "The Impact of Learner Metacognition and Goal Orientation on Problem-Solving in a Serious Game Environment" by Liu and Liu [1]. The data collected would provide insights on the relationship among individual player characteristics, in-game behavior and performance in the game.
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