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The Prevalence of E-Gambling and of Problem E-Gambling in Poland
Bernadeta Lelonek-Kuleta1, Rafał P Bartczuk1, Michał Wiechetek1
1Institute of Psychology, The John Paul II Catholic University of Lublin, 20-950 Lublin, Poland.
Abstract:
This study estimated the levels of involvement in e-gambling and problem e-gambling in Poland and identified selected sociodemographic variables associated with e-gambling activities. The study was conducted using a representative sample of the adult inhabitants of Poland (n = 2000). The survey contained questions measuring three aspects of gambling (involvement in e-gambling, types of e-gambling activity, and problematic e-gambling). Results suggested that 4.1% of respondents were involved in e-gambling and 26.8% of them could be classified as problem gamblers. The most popular e-gambling games were lotteries and sports betting. Gender, age, size of city of residence, level of education, and income were identified as significant predictors of involvement in e-gambling. The results indicated that men, younger people, and people who earnt less were more often involved in e-gambling. Having children, playing online scratch cards, and online sport betting-but not online lotteries-turned out to be typical for problem online gamblers. The prevalence of problem gambling among Polish e-gamblers suggests that extended research in this area is needed.
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