Towards Multisensory Perception: Modeling and Rendering Sounds of Tool-Surface Interactions

Summary

This study models realistic touch-produced sounds using statistical learning and wavelet trees. Virtual sounds, combined with haptic feedback, enhance texture perception, particularly roughness and hardness.

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The human ear is not equally sensitive to all frequencies in the audible range. It may perceive sound waves with the same pressure but different frequencies as having different loudness. Moreover, the perception of sound waves depends on the health of an individual's ears, which decays with age. The health of one's ears may also be affected by regular exposure to loud noises.
The pitch of a sound depends on the frequency and the pressure amplitude of the source. Two sounds of the same...
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Scaled modeling is a fundamental technique in engineering, enabling the study of large and complex systems by creating smaller, manageable replicas that recreate critical characteristics of the original. In hydrology and civil infrastructure, for example, scaled models of dams help analyze water flow, turbulence, and pressure. This method allows for accurate predictions of real-world behavior within a controlled environment, significantly reducing the cost and time involved in full-scale...
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Perceiving Loudness, Pitch, and Location01:21

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