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Proprioceptive accuracy in Immersive Virtual Reality: A developmental perspective
Irene Valori1, Phoebe E McKenna-Plumley1, Rena Bayramova2
1Department of Developmental Psychology and Socialization, University of Padova, Padova, Italy.
Plos One
|January 31, 2020
Summary
Proprioceptive accuracy develops significantly by age eight, relying heavily on vision. Immersive virtual reality (IVR) can disrupt this sense, impacting children and adults alike.
Area of Science:
- Developmental Psychology
- Neuroscience
- Human-Computer Interaction
Background:
- Proprioception, the sense of body position, is crucial for motor control.
- Visual input significantly influences proprioceptive development and accuracy.
- Understanding sensory integration is key to human development and interaction with technology.
Purpose of the Study:
- To investigate the developmental trajectory of visual-proprioceptive integration.
- To examine how Immersive Virtual Reality (IVR) environments affect proprioceptive accuracy across different age groups.
- To determine the influence of age, perception, and environment on proprioceptive development.
Main Methods:
- A self-turning task was administered to participants aged 4 to 43 years.
- Participants manually returned to a previous location in both IVR and real-world environments.
- Bayesian model comparison analysis was used to interpret results probabilistically.
Main Results:
- Children aged 4-8 years exhibited more proprioceptive errors than older individuals.
- Proprioceptive accuracy was consistently higher with visual input available.
- IVR environments significantly disrupted proprioceptive accuracy across all age groups.
Conclusions:
- Proprioceptive accuracy largely develops within the first eight years of life, with vision being a dominant factor.
- Visual-proprioceptive integration is susceptible to disruption by IVR technology.
- Findings highlight the importance of visual input for proprioceptive development and its potential vulnerability in virtual environments.

