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Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
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The Empathy Project: A Skills-Development Game: Innovations in Empathy Development.

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A new game-based tool effectively teaches healthcare providers empathy skills. Learners showed significant improvement in expressing empathy and understanding patient emotions after using this innovative, low-cost educational innovation.

Keywords:
Empathyeducationgameinnovation

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Area of Science:

  • Medical Education
  • Communication Skills Training
  • Empathy Development

Background:

  • Empathy is a crucial, learnable skill for healthcare professionals.
  • Existing tools for developing empathy skills are limited.
  • Professionalism requirements increasingly emphasize provider empathy.

Purpose of the Study:

  • To introduce an innovative, game-based educational tool designed to enhance empathy skills.
  • To assess the effectiveness of this tool in developing learners' ability to respond to patient emotions.

Main Methods:

  • The tool was developed during a Hospice and Palliative Medicine fellowship.
  • It was implemented with learners across various disciplines.
  • Learner progress was measured using a novel assessment tool.

Main Results:

  • Learner feedback was overwhelmingly positive.
  • A communication expert facilitator significantly optimized learning.
  • Statistically significant improvements were observed in learners' language and intent to express empathy.
  • Learners demonstrated enhanced ability in naming emotions, reflecting understanding, and supporting emotional content.

Conclusions:

  • The game-based tool is a low-cost, feasible educational innovation.
  • It can be readily integrated into medical curricula to improve communication and empathy skills.
  • Further research is warranted to evaluate behavioral changes and patient-centered outcomes.