Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

Force Classification01:22

Force Classification

2.2K
Forces play a crucial role in the study of physics and engineering. They are essential in describing the motion, behavior, and equilibrium of objects in the physical world. Forces can be classified based on their origin, type, and direction of action.
Contact and non-contact forces are two of the most widely used categories of forces. As the name suggests, contact forces require physical contact between two objects to act upon each other. Examples of contact forces include frictional,...
2.2K
Three-Dimensional Force System:Problem Solving01:30

Three-Dimensional Force System:Problem Solving

1.3K
A three-dimensional force system refers to a scenario in which three forces act simultaneously in three different directions. This type of problem is commonly encountered in physics and engineering, where it is necessary to calculate the resultant force on the system, which can then be used to predict or analyze the behavior of the object or structure under consideration.
To solve a three-dimensional force system, first resolve each force into its respective scalar components. Do this using...
1.3K
Functional Classification of Joints01:09

Functional Classification of Joints

6.3K
Functional Classification of Joints
The functional classification of joints is determined by the amount of mobility between the adjacent bones. Joints are functionally classified as a synarthrosis or immobile joint, an amphiarthrosis or slightly moveable joint, or as a diarthrosis, a freely moveable joint. Fibrous and cartilaginous joints can be functionally classified as either synarthroses  or amphiarthroses, whereas all synovial joints are classified as diarthroses.
Synarthrosis
An...
6.3K
Planar Rigid-Body Motion01:22

Planar Rigid-Body Motion

874
Understanding the movement of a rigid body in planar motion involves recognizing that every particle within this body is traversing a path that maintains a consistent distance from a specific plane. This concept is fundamental in the study of physics and mechanical engineering, and it allows us to comprehend better how objects move in space.
Planar motion is typically divided into three distinct categories. The first is rectilinear translation, demonstrated by a subway train that moves along...
874
Absolute Motion Analysis- General Plane Motion01:24

Absolute Motion Analysis- General Plane Motion

457
Visualize a drone, with its propellers spinning rapidly, hovering mid-air. The fascinating movements and operations of this drone can be comprehended by applying the principle of general plane motion.
As the drone's propellers rotate, an upward force is generated that counteracts the force of gravity, enabling the drone to lift off from the ground. This initial movement of the drone is along a straight path, representing a form of translational motion. In this phase, every point on the...
457
Muscle Coordination and Action01:24

Muscle Coordination and Action

2.9K
Muscle coordination is a complex and finely tuned process essential for smooth and purposeful movements like flexion, extension, adduction, abduction, and rotation. The human body orchestrates the actions of various muscles working in concert, each with a specific role. Four functional types describe how muscles work together: agonist, antagonist, synergist, and fixator.
Agonists
Agonist muscles, often called prime movers, are the primary muscles responsible for producing a specific movement....
2.9K

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

Dataset for surface and subsurface characterization of removable urban pavements with a functionalized surface (RUP-FS) using multi-technique measurements.

Data in brief·2026
Same author

Diabetic foot ulcer: a systematic review of risk factors.

Journal of wound care·2026
Same author

Evaluation of the INCISIVE Services in Cancer Imaging: A Feasibility Study.

Seminars in oncology nursing·2026
Same author

Macrobenthic communities of the continental shelf of Heraklion Bay (Crete, Greece): bathymetric distribution and temporal trends.

Biodiversity data journal·2025
Same author

DORIE: Dataset of Road Infrastructure Elements-A Benchmark of YOLO Architectures for Real-Time Patrol Vehicle Monitoring.

Sensors (Basel, Switzerland)·2025
Same author

Quantum neural networks meet federated learning for DNA mutation prediction.

Computational and structural biotechnology journal·2025
Same journal

Graph Pattern Matching based reassembly - 3DGPM.

IEEE computer graphics and applications·2026
Same journal

Making Learning Visible: Turning Public Engagement into Evidence for Academic Learning.

IEEE computer graphics and applications·2026
Same journal

LlymX: Multimodal LLM-Augmented XR for Context-Aware Information Access.

IEEE computer graphics and applications·2026
Same journal

Dynamic Gaussian-Based Digital Twin Reconstruction of Articulated Multi-Joint Objects.

IEEE computer graphics and applications·2026
Same journal

Steiner and Poisson Traversal Initializations: Initial Curve Optimization for Geometric Flow-based Surface Filling.

IEEE computer graphics and applications·2026
Same journal

Insight Into the Insight Toolkit.

IEEE computer graphics and applications·2026
See all related articles

Related Experiment Video

Updated: Dec 23, 2025

Estimation of Contact Regions Between Hands and Objects During Human Multi-Digit Grasping
09:41

Estimation of Contact Regions Between Hands and Objects During Human Multi-Digit Grasping

Published on: April 21, 2023

2.1K

Motion Primitives Classification Using Deep Learning Models for Serious Game Platforms.

Nikolaos Bakalos, Ioannis Rallis, Nikolaos Doulamis

    IEEE Computer Graphics and Applications
    |April 29, 2020
    PubMed
    Summary
    This summary is machine-generated.

    This study introduces a novel deep learning model for classifying dance movements in cultural heritage serious games. The convolutionally enhanced bidirectional LSTM (CEBi-LSTM) improves motion analysis, even with imperfect sensor data.

    More Related Videos

    Author Spotlight: Enhancing Neurorehabilitation Through EEG, Motor Imagery, and Virtual Reality
    10:14

    Author Spotlight: Enhancing Neurorehabilitation Through EEG, Motor Imagery, and Virtual Reality

    Published on: May 10, 2024

    1.6K
    WheelCon: A Wheel Control-Based Gaming Platform for Studying Human Sensorimotor Control
    08:18

    WheelCon: A Wheel Control-Based Gaming Platform for Studying Human Sensorimotor Control

    Published on: August 15, 2020

    5.3K

    Related Experiment Videos

    Last Updated: Dec 23, 2025

    Estimation of Contact Regions Between Hands and Objects During Human Multi-Digit Grasping
    09:41

    Estimation of Contact Regions Between Hands and Objects During Human Multi-Digit Grasping

    Published on: April 21, 2023

    2.1K
    Author Spotlight: Enhancing Neurorehabilitation Through EEG, Motor Imagery, and Virtual Reality
    10:14

    Author Spotlight: Enhancing Neurorehabilitation Through EEG, Motor Imagery, and Virtual Reality

    Published on: May 10, 2024

    1.6K
    WheelCon: A Wheel Control-Based Gaming Platform for Studying Human Sensorimotor Control
    08:18

    WheelCon: A Wheel Control-Based Gaming Platform for Studying Human Sensorimotor Control

    Published on: August 15, 2020

    5.3K

    Area of Science:

    • Computer Science
    • Cultural Heritage Studies
    • Human-Computer Interaction

    Background:

    • Serious games are increasingly used for cultural heritage (CH) applications, particularly in dance education.
    • Machine learning (ML) is crucial for analyzing user interactions and providing feedback in serious games.
    • Existing ML models struggle with noisy data from low-cost sensors and rich visual information.

    Purpose of the Study:

    • To develop an intelligent deep learning model for motion primitive classification in CH serious games.
    • To enhance user progress monitoring and scoring accuracy in interactive dance applications.
    • To create a robust model that handles skeleton errors and utilizes RGB data effectively.

    Main Methods:

    • Introduction of a novel deep learning architecture: Convolutionally Enhanced Bidirectional Long Short-Term Memory (CEBi-LSTM).
    • The model integrates convolutional layers for RGB data processing with bidirectional LSTM for temporal analysis.
    • Designed to be robust against skeleton errors from low-cost sensors like Kinect.

    Main Results:

    • The CEBi-LSTM model efficiently processes RGB information through convolutional hierarchies.
    • It retains the bidirectional analysis capabilities of LSTM for sequential motion data.
    • Demonstrates reduced sensitivity to skeleton errors while effectively handling detailed RGB visual information.

    Conclusions:

    • The CEBi-LSTM architecture offers a significant advancement in motion primitive classification for cultural heritage serious games.
    • This approach enhances the intelligence and accuracy of user interactivity analysis in dance applications.
    • The model provides a more reliable and detailed method for monitoring user progress in serious games utilizing visual and motion data.