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Artificial Intelligence Accidentally Learned Ecology through Video Games
Lou Barbe1, Cendrine Mony1, Benjamin W Abbott2
1ECOBIO, OSUR, CNRS, Université de Rennes 1, 35000 Rennes, France.
Abstract:
An advanced artificial intelligence (AI) system defeated the best human players in StarCraft II, a popular real-time strategy game. In a virtual ecosystem, players compete for habitats and resources, unintentionally reproducing many ecological phenomena. We propose to repurpose this AI to test ecological hypotheses that have been intractable using traditional approaches.
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