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The barriers to effective communication also include cultural barriers, semantic barriers, gender barriers, and time constraints.
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Virtual Reality Experiments with Physiological Measures
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Feasibility of a virtual reality-based interactive feedback program for modifying dysfunctional communication: a

Junhyung Kim1, Young Hoon Jung2, Yu-Bin Shin2

  • 1Department of Psychiatry, Yonsei University College of Medicine, Seoul, Republic of Korea.

BMC Psychology
|May 16, 2020
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Summary
This summary is machine-generated.

This preliminary study found a virtual reality (VR) program feasible for improving dysfunctional communication skills. The VR program showed tolerable cybersickness and adequate presence, with improvements in communication behaviors and psychological states.

Keywords:
Dysfunctional communicationFeasibilityTraining programVirtual reality

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Area of Science:

  • Psychology
  • Human-Computer Interaction
  • Communication Studies

Background:

  • Functional communication is crucial in daily life, impacting family and school environments.
  • Modifying dysfunctional communication is a key focus in social and educational interventions.
  • Virtual reality (VR) offers a novel platform for developing communication interventions.

Purpose of the Study:

  • To assess the feasibility of a VR-based interactive feedback program for modifying dysfunctional communication.
  • To evaluate user experience, including cybersickness and presence, during the VR program.
  • To examine changes in behavioral parameters and psychological states related to communication.

Main Methods:

  • Thirty-seven healthy young males participated in a VR program with tasks on communication style, functional practice, and empathy.
  • Psychological assessments measured functional communication.
  • Behavioral parameters and visual analog scale scores were recorded during VR tasks.

Main Results:

  • Participants reported tolerable simulator sickness and adequate presence.
  • Improvements were observed in communication scores across different styles with repeated practice.
  • Empathy expression showed correlations with perspective-taking and self-differentiation.

Conclusions:

  • The VR program is a feasible tool for improving communication skills with acceptable user experience.
  • The program demonstrates potential for modifying dysfunctional communication and reflecting psychological states.
  • This VR approach offers a convenient and disseminable method for communication intervention development.