A systematic review to assess the effectiveness of technology-based interventions to address obesity in children

Megan McMullan1, Rachel Millar1, Jayne V Woodside2

  • 1School of Medicine, Dentistry and Biomedical Sciences, Queen's University Belfast, University Road, Belfast, BT7 1NN, UK.

BMC Pediatrics
|May 23, 2020
PubMed

Insights

Technology-based interventions show limited potential for secondary prevention of childhood obesity. Further research is needed to explore the positive impact of digital tools like active video games and mobile health on weight-related outcomes in children.

Area of Science:

  • Pediatrics
  • Public Health
  • Digital Health

Background:

  • Childhood obesity presents significant health risks, including hypertension, cardiovascular disease, and type 2 diabetes.
  • Obesity negatively impacts children's social, emotional, and mental well-being due to prejudice and marginalization.
  • Effective interventions are crucial given the global prevalence of childhood overweight and obesity.

Purpose of the Study:

  • To systematically review and critically appraise existing literature on technology-based interventions for childhood obesity secondary prevention.
  • To assess the effectiveness of digital health tools in addressing weight-related outcomes in overweight and obese children.

Main Methods:

  • Conducted an electronic search of Medline and Embase up to July 12, 2018.
  • Included randomized controlled trials (RCTs) published in English, focusing on children aged 8-18.
  • Assessed 1012 studies, with 11 meeting inclusion criteria, analyzed using a narrative approach and Cochrane Risk of Bias Tool.

Main Results:

  • Only 11 studies met the inclusion criteria for the review.
  • A limited potential was observed for technology-based interventions in secondary prevention of childhood obesity.
  • Three studies (27%) demonstrated a positive association between technology interventions and weight-related outcomes.

Conclusions:

  • Technology-based interventions, including active video games, web-based programs, and mobile communications, may offer future potential.
  • Further research is required due to limitations in study quality, heterogeneity, and the restricted search scope (two databases, English only).
  • Current evidence suggests a need for higher-quality studies to determine the efficacy of digital health solutions for childhood obesity.
Abstract