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Light shaping by freeform surface from a physical-optics point of view
Abstract:
Modeling techniques for light-shaping systems with freeform surface are presented from a physical-optics point of view. We apply the modeling techniques to different light-shaping systems with freeform surfaces designed by "ray mapping method". The simulation results show that the design is not always valid. Diffraction effects occur, especially in paraxial situations. We discuss the accuracy of the design via physical-optics simulation, and find an explanation in the geometric-optics assumption of the design algorithm being sufficient only if the optical system results in homeomorphic behavior for the electric field between the input and target.
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