Incentive Theory: Pull Theory of Motivation
Secondary Motives: Power Motivation and Achievement Motivation
Drive-Reduction Theory: Push Theory of Motivation
Motivational Cycle
Social Facilitation
Motivational Bias
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Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
Published on: December 16, 2010
Rame Hulaj1, Markus B T Nyström1, Daniel E Sörman2
1Department of Psychology, Umeå University, Umeå, Sweden.
Basic psychological needs like competence and autonomy significantly predict esports performance in Dota 2. Motivation and relatedness did not predict performance, highlighting the importance of practice and skill development.
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