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3D virtual reality simulation in radiography education: The students' experience.
M O'Connor1, J Stowe1, J Potocnik1
1School of Medicine, University College Dublin, Ireland.
Radiography (London, England : 1995)
|August 18, 2020
Summary
This study piloted a 3D virtual radiography simulation tool for undergraduate students. The immersive virtual reality (VR) simulation enhanced confidence in key radiography skills and was found to be a valuable pedagogical tool.
Area of Science:
- Medical Education
- Radiography Training
- Virtual Reality Technology
Background:
- Simulation is crucial for developing clinical skills in radiography education.
- An immersive 3D virtual radiography simulation tool was piloted in an undergraduate curriculum.
- This technology aims to provide a safe environment for skill development.
Purpose of the Study:
- To pilot a 3D virtual radiography simulation tool in an undergraduate curriculum.
- To gather user feedback on the effectiveness and student experience of the VR simulation.
- To assess the impact of VR simulation on student confidence in specific radiography skills.
Main Methods:
- First-year radiography students (n=105) used a 3D virtual simulation tool for anatomy, positioning, and pathology learning.
- Students performed virtual X-rays using VR headsets and received instant feedback.
- An online survey was used to collect student feedback, followed by thematic and descriptive statistical analyses.
Main Results:
- A 79% response rate was achieved for the user feedback survey.
- Most students (58%) enjoyed the VR simulation and 94% would recommend it.
- Students reported enhanced confidence in beam collimation, marker placement, X-ray tube centring, and exposure parameter selection.
Conclusions:
- 3D virtual radiography simulation is a valuable pedagogical tool for radiography education.
- Student feedback indicates a positive perception of VR simulation as a learning resource.
- Strategic implementation of VR into curricula is recommended to maximize its benefits.

